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I always seem to get framerates that hover near the refresh rate (~75) when benchmarking UT 99 GOTY, even when I am using a powerful CPU and video card.

Powerstrip 3.9 didn't seem to have an effect.

I found the UseVSync variable in unrealtournament.ini (under the D3DDrv section), and it was set to "False." Makes sense, right, if you want to disable vsync? I decided to change it to "True," and my average framerate shot up to 93 (from 75).

Not sure if this is how you disable vsync from within the program for D3D. Seems backward.