Davros wrote:I cant imagine its a game many people here own
ZellSF wrote:Davros wrote:I cant imagine its a game many people here own
And it isn't that easy to get hold of for testing purposes either.
warn:menu:MENU_GetMenu invalid menu handle=0x1
warn:menu:MENU_SetMenu hMenu 0x1 is not a menu handle
Jo22 wrote:Uhm, no idea if this is relevant, but there were some changes in the printing system over the years :
https://blogs.msdn.microsoft.com/b8/201 ... windows-8/
So perhaps your issue is also related to an API change several years ago.
I think I read something about the old printer dialog box no longer working properly on newer versions of Windows.
But I can't find any piece of information about this anymore and I only noticed this
on the side, while is was looking for some tutorials about Delphi programming. So it's probably wrong..
Another possibility I can think of is that you have a problem with your Visual C++ runtime.
Maybe you don't have the right version installed ?
You can have several of them installed on your PC, you know, but sometimes an application needs a specific version to work properly.
Or it is really just a graphics issue ?
GDI was used for printing for ages, but is deprecated since the introduction of GDI+ in 2001.
Besides, I think Windows NT and 9x also used different implementations.
So does you game run on Win NT 4.0 ? I'm curious.
Here's something of nothing I've found about your problems:
Information about GDI/Printing System
https://msdn.microsoft.com/en-us/librar ... 92(v=vs.85).aspx
"MENU_GetMenu invalid menu handle"
http://erroranswers.com/computer-errors ... e-message/
Visual C++ error
http://answers.microsoft.com/en-us/wind ... e5e9d28c3c
Sorry, I really can't provide you with something more useful.
Information on the web is either scarce or glutted with unrelated stuff.
There's little reason to go testing both ReactOS in addition to WINE, I think.Jo22 wrote:Maybe this game works in ReactOS then ? I'd be shocked, if it really worked there. Please give it a try!
Jorpho wrote:If you're dead set on getting to the bottom of this, perhaps it's time to break out the debugger? I've not had an opportunity to employ such techniques myself, but http://www.play-old-pc-games.com/2015/0 ... ws-empire/ is an intriguing example. At least it's easy to reliably reproduce the error.There's little reason to go testing both ReactOS in addition to WINE, I think.Jo22 wrote:Maybe this game works in ReactOS then ? I'd be shocked, if it really worked there. Please give it a try!
Jorpho wrote:Whoops, that wasn't the right link. I meant http://punkrockhacker.blogspot.ca/2014_ ... chive.html .
I know pretty much nothing about using debuggers beyond what is written there.
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