First post, by huckleberrypie
I dunno if anyone has a copy of the game, and I certainly wouldn't be putting up links to it here either, but does anyone have a clue on what's causing this issue? Tried running it on compatibility mode to no avail, and attempting to do so using the Win95 compatibility bit crashes the game.
As you can see, the rest of the scenery is cut off, and clicking on the print button next to Quit results in the following:
Short of running the game on a VM or an emulator, any help would be much appreciated. I actually got the idea of posting this from the Splinter Cell topic, where some dude managed to fix the shadow buffer issue that kept the game from being played properly, so yeah. It's a shame, really, the game had a 32-bit installer unlike most games of the era, and yet this is let down by a major show-stopper, even when a few other edutainment games from the era aren't similarly affected from my experience.
EDIT: Problem's solved now, as a friend of mine and I came up with a fix to make the game run correctly on XP and up. It's just the matter of patching the exe to null out hMenu, as noted here:
The stuttering audio glitch caused by an old Quicktime runtime that came bundled with the game can be fixed by using this instead of the aforementioned QT codec: http://filehippo.com/download_quicktime_alternative/