First post, by CapnCrunch53
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I recently set up my Voodoo2 SLI configuration in a new machine, and so far it's been running everything great. I'm only experiencing sound issues in one game: Half-Life (specifically the demo game Half-Life: Uplink). Other games that run fine include Unreal, Need for Speed 3, Diablo II, and a variety of 2d games. The specific problem is that sound effects play about 1 second after actions take place in the game.
I've tried with high-quality sound enabled and disabled, and with EAX enabled and disabled, and have restarted the game after each settings change. I've tried various resolutions in the 3DFX MiniGL renderer. None of these change the lag.
The installed driver is the only one Creative hosts for the Audigy LS in Windows 98SE, linked here: http://support.creative.com/downloads/downloa … DownloadId=7476 It does not seem to include any fancy configuration software or EAX control panel.
I've researched and discovered that the SB0310 does not do hardware-acceleration, so it won't perform as well as cards that do, but I'm not convinced that alone would cause this issue.
Any ideas to try? I can find lots of google hits for audio lag issues in Half-Life 2, but no luck for Half-Life 1. I've checked _snd_mixahead and it's set to the recommended 0.1.
System Specs:
800MHz Pentium III Coppermine
Asus CUSL2-C
2x256MB Crucial PC133
GeForce2 GTS AGP
2x 12MB Voodoo2 SLI
40GB Seagate Barracuda ATA
Thermaltake TR2 430w
Windows 98SE
Update: I've installed the full version of Half-Life and it still has the same issue.
Another update: In Half-Life, whether or not I have EAX checked, the console says "EAX initialization successful" upon loading a level. However, I just discovered this:
Under Multimedia in Control Panel, under Audio Playback, if I go to the advanced settings for the sound device and change hardware acceleration to anything but full, the game's behavior changes. It now says "No DirectSound driver found", and there is no longer any audio lag. Strangely, if I change the slider back to Full Acceleration, the game still says no DirectSound driver, and has no lag. Restarting the machine resets it to saying "EAX initialization successful", and the lag returns.
Should I play it like this, with acceleration turned down? I certainly would like EAX if possible; since the card doesn't have any actual hardware acceleration, would doing this sound any worse than if it were running correctly with EAX off?
PCs, Macs, old and new... too much stuff.