First post, by lowenz
Maybe all of you know that Enclave has serious problems running on modern hardware. Really bad frame skipping (FPS are constant! It's not a rasterization problem, it's an engine problem), unuseable input, options menu auto-closing, etc. Steam and GOG forums have plenty of discussions about those common issues.
I say "hardware", 'cause it's *NOT* a software problem: Enclave runs great on Win10 64 (!) and a 2009 laptop (Intel dual core processor + GeForce 9600M) of mine with *no* particular/peculiar fix needed. All drivers are up to date. No need for a D3D8 wrapper too on that system, game runs *great* by itself!
IMHO the problems relies on relations between the mobo/processor timers (HPET, etc.) and the engine. And no, it's NOT a core affinity problem.
Anyone with a definitive fix?