First post, by dr.zeissler
It's very nice that Zdoom and other ports are currectly fixed, optimized and get new features, or were compiled targetting older machines, I really appriciate this!
But my favorite ports DoomGL, GLHexen and GLHeretic that support the old 2.1beta of the Voodoo1 3dfx-OpenGL do not get in focus 🙁
I would love if someone could fix some issues that were never fixed since then. I played these ports since 1998 and they are nearly perfect for an old build like a pentium1/2 with a single voodoo1 card. They really look amazing on that hardware and perform really great!
Is there a chance, that these ports could get fixed?
These problems occur:
- Blood texture is flickerung
- Floor texture is corrupted on stairs when rotating the head
- gamepad-support is broken in GLHexen, DoomGL and GLHeretic is just fine.
I'll have to ask the author in order to get the sources, currently I only have the binaries:
http://rtk.mirrors.pdp-11.ru/_x86/alag3.mfa.k … /GAMES/GLGames/
This archive has also the old wolfgl files. these are not performing good on a p1/2 with a single voodoo1.
I down't know why and I get a lot of gfx-errors when using them. Perhaps someone could help here too.
Greetings
Doc
Retro-Gamer 😀 ...on different machines