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First post, by DracoNihil

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Rank Oldbie
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Oldbie

So I managed to get this game to work on my new PC that uses a Intel Iris Pro 580 for graphics, but the resolutions in the launcher are greyed out except for "640x480"

800x600 and 1024x768 are visible in the selection list though. But it seems to only want to do that if I'm using a glide wrapper of some sort though I don't want to actually use Glide in this.

This game runs on the same engine as MechWarrior 3 and as far as I know was developed by the same people. Is there a way to trick the game into running 800x600 or 1024x768 D3D modes or do I absolutely have to attempt to use a glidewrapper with this?

“I am the dragon without a name…”
― Κυνικός Δράκων

Reply 1 of 1, by BEEN_Nath_58

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Rank l33t
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l33t
DracoNihil wrote on 2020-09-03, 22:42:

So I managed to get this game to work on my new PC that uses a Intel Iris Pro 580 for graphics, but the resolutions in the launcher are greyed out except for "640x480"

800x600 and 1024x768 are visible in the selection list though. But it seems to only want to do that if I'm using a glide wrapper of some sort though I don't want to actually use Glide in this.

This game runs on the same engine as MechWarrior 3 and as far as I know was developed by the same people. Is there a way to trick the game into running 800x600 or 1024x768 D3D modes or do I absolutely have to attempt to use a glidewrapper with this?

If you dont want to use Glide wrapper, use D3D wrapper instead

previously known as Discrete_BOB_058