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First post, by BEEN_Nath_58

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The last time I used SwiftShader was for a GTA4 graphical mode, if I am not wrong. It was probably SS2.0. Searching that, I find posts as old as from 2008. Hasn't there been any newer build of SS for Windows, considering this project is still going strong. I never used SS, best I had to switch to was Mesa for Windows or TitaniumGL, but not SS , so I have no idea what happened in this time period.

previously known as Discrete_BOB_058

Reply 1 of 1, by Speedwarrior956

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BEEN_Nath_58 wrote on 2023-08-11, 06:19:

The last time I used SwiftShader was for a GTA4 graphical mode, if I am not wrong. It was probably SS2.0. Searching that, I find posts as old as from 2008. Hasn't there been any newer build of SS for Windows, considering this project is still going strong. I never used SS, best I had to switch to was Mesa for Windows or TitaniumGL, but not SS , so I have no idea what happened in this time period.

https://github.com/google/swiftshader

Yup. They're still alive and running strong. v3.0 (x86 only) is their latest ATM, and it's being hosted at the Internet Archive.

https://archive.org/details/Swiftshader_3.0_32bit_Only