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First post, by katastic

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There are some games from mid-late 90s that run in windows, seemingly use DirectX, but are completely unaffected by dgVoodoo/Piexoto/etc. I'm wondering why. It's almost like they're 3D but running in a software renderer, as things like "force wireframe" don't affect them in things like DxWnd.

The most notable examples I have right now are Dominate Species and Tanktics. Both are 3D, seemingly use DirectX <7, but are unaffected. Both likely DirectX ~5.x-6.x.

Does anyone have any experience or thoughts?

Thanks,
--Kat

Reply 1 of 4, by FX506

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This might be a long shot, but you could try using Process Explorer to check what .dll files are loaded if you start the game. On Windows 10 and up, some of the paths for key Dx files are set in the registry so they always point at the Microsoft ones in System32/Syswow64 respectively, and some games will always use the registry path instead of loading .dlls from their install folders.

Reply 2 of 4, by ZellSF

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For Dominant Species, open the exe in a hex editor, find ddraw.dll and change it to something else (for example vdraw.dll) and rename the dgVoodoo2 ddraw.dll to that.

Tanktics, no way do anything about the resolution, it's probably not even using Direct3D.