First post, by superfury
I notice that with Windows 95, the I/O map base within the TSS is zeroed. Thus the TSS becomes one random(affected by processor state) bitmap due to all TSS fields(as well as any bytes following in the TSS) overlapping addresses with the I/O map base offset?
Or is the I/O map base offset also invalid(besides when higher or equal to the limit) when lower than 0x68?
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