First post, by GL1zdA
I try to compile information about the early 3D accelerators. I already found a lot here, but I would like to ask some questions. I'm especially interested iin the early 3D API's, chips that support them and games that use them.
Glide - not much to say here. It's the most popular proprietary 3D API. I've already found here a lot about it (which games work with V1 only etc.).
Are there games that will work on PCX1/PCX2 but will not on an PowerVR 250 (Neon250) and vice-versa? Is there a list of these? (I found this but it doesn't seem complete).
S3 S3D / MeTaL
Do Savage cards support S3D? If not, is there anything faster than the Trio3D for S3D (is there a list with the frequencies at which the ViRGE and Trio chips operate)?
Rendition RRedline / Speedy3D
Are there game that will work on Verite 1000 but will not on Verite 2100/2200? Is there a list of these?
ATI 3D Rage, 3D Rage II/II+/IIC, Rage Pro, Rage LT Pro
Does anyone know whether it works with ATI Rage XL (its Rage Pro based)? Which is the fastest of these cards? (Rage Pro, Rage LT Pro or Rage XL?). Is there a list of games supporting it? (i found: WipeOut, Assault Rigs, MechWarrior II, Formula 1 - probably only available bundled with ATI cards [The CD-ROMs have "Powered by ATi 3D Rage" on them])
Mystique, Mystique 220
Are there any other cards that support it? Is there a list of games which use it?
Does the API of this card have some name? Is there a list of games supporting it?
What about these: ARK8800, Taz-3D, Trident 975, Number Nine (several cards), SiS 6326, Intel i740 etc. Are there any games made for these? Are there any other proprietary 3D API's?
List of old graphic accelerators