First post, by robertmo
Rank
l33t++
- Rank
- l33t++
When I use .pat files, Timidity++ plays from all banks
But when I use .sf2 files, Timidity++ plays wrong instruments (It always plays from bank 0)
I enclose a .mid recorded in dosbox from "Dune 2" intro containing only sfx playing and .sf2 containing only sfx patches used by the .mid. (and the maching sfx from bank 0)
So I hear: sea shore, helicopter, telephone, gun shot,
instead of: wind, door slam, scratch, car-crash, bubble, wind chimes, jet plane
Is it working properly for anyone having Timidity?