VOGONS


First post, by robertmo

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Rank l33t++
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l33t++

When I use .pat files, Timidity++ plays from all banks

But when I use .sf2 files, Timidity++ plays wrong instruments (It always plays from bank 0)

I enclose a .mid recorded in dosbox from "Dune 2" intro containing only sfx playing and .sf2 containing only sfx patches used by the .mid. (and the maching sfx from bank 0)

So I hear: sea shore, helicopter, telephone, gun shot,
instead of: wind, door slam, scratch, car-crash, bubble, wind chimes, jet plane

Is it working properly for anyone having Timidity?