VOGONS


First post, by 3DfxNerd

User metadata
Rank Newbie
Rank
Newbie

So I have a Voodoo Banshee AGP in one of my vintage PCs for testing, and I found I needed to oil the fan because the bearings were loudly killing anything that had ears. so I fixed that fine, installed the original 3Dfx driver for the banshee, and installed Need For Speed II SE (which has 3dfx graphics) so when I started the game, ALL the textures were screwed up, and the colors were FAR off of what they should be. I don't think its running in Glide mode, it doesn't show the spinning logo, do Bashees do the spinning logo? but if I put quality to medium and window mode to small screen, it looks better. I cant tell if its running in glide mode or DirectX, it doesn't seem right at all.

PC specs are:
Acer S58m socket 370 (Intel 810 chipset)
Intel celeron 800MHz ( I know its crap its a test machine)
128MB SDRAM
20GB Seagate HDD
180 watt PSU
12 year old 48 speed CD-ROM drive
Voodoo banshee, it doesn't live in this machine.
and Windows ME, its just for testing, so stability doesn't matter.

Insert creative signature here.

Reply 1 of 7, by Davros

User metadata
Rank l33t
Rank
l33t

get the latest refernece driver from here:
http://www.falconfly.de/banshee.htm
make sure you have dx7

try the demo for unreal tournament

Guardian of the Sacred Five Terabyte's of Gaming Goodness

Reply 2 of 7, by swaaye

User metadata
Rank l33t++
Rank
l33t++

@3Dfxnerd,

NFS2 apparently needs a tweak to work with Banshee. BTW it's always a good idea to search Google Groups for these kinds of problems.

https://groups.google.com/d/msg/3dfx.products … 5E/r01tJyY7TF8J

Reply 3 of 7, by akula65

User metadata
Rank Oldbie
Rank
Oldbie

I have a couple of Banshee sites bookmarked that might be useful:

http://www.billsworkshop.com/banshee/banshee_game.html

http://www.arrakis.es/~canaima/

You will have to use the Wayback Machine ( http://archive.org/ ) to see the second site listed above.

Reply 4 of 7, by 3DfxNerd

User metadata
Rank Newbie
Rank
Newbie

thanks for the info everbody! I copied the GLide executable to the game folder and modified the shortcuts to link to it intead of the OpenGL version. so now it works on the card great ! 😁

@davros yes I do have DX 7 on it, comes with WinME.

so when I put the banshee in my Win95 Glide PC I'll copy the file over the same. I was wondering why it ran fine on my Voodoo 1 and not the banshee, but it doesn't detect the card during installation like it does with my voodoo 1.

Insert creative signature here.

Reply 5 of 7, by leileilol

User metadata
Rank l33t++
Rank
l33t++

Because some older games strictly expect a Voodoo1 (which would lead to compatibility with only the Voodoo2). Sometimes a patch intended to use with the Voodoo Rush could make the game work on Banshee/V3/V4/V5 (Streets of Simcity, for example)

apsosig.png
long live PCem

Reply 6 of 7, by Gamecollector

User metadata
Rank Oldbie
Rank
Oldbie

Plus the *censored* EA use non-standard way to detect glide cards. Normal games are using glide API itself (grGet(), IIRC), EA is using PCI bus scanner. Of course if the game has published before the Voodoo Banshee creation - this *censored* method can't work with the Banshee. Or with the glide wrapper. Or even with any modern d3d card.
Fortunately you can set the API through the registry or command line switches.
The only other game with the same behavior is "GTA 2", AFAIK.

Reply 7 of 7, by 3DfxNerd

User metadata
Rank Newbie
Rank
Newbie

The game actually came with the voodoo banshee and the voodoo 2, both had compatibility issues with NFSII. But it works now, which is okay with me.

Insert creative signature here.