Reply 20 of 21, by tcaud
Lowdown on Creative Netsynth: http://ipta.demokritos.gr/erl/awe64.html
Creative NetSynth Features
GM Compatible Yes
Synthesis Methods Wavetable, Physical Modeling demo voice
Math 32-bit floating point
Optimization Pentium/Pentium Pro floating point
Patch-Caching Yes - WaveLock
Sample Set Rate 22 kHz
Sample Set Width 16-bit, some 8 bit for special FX
Sound Set Size 1.1M
Output Rate 22 or 44 kHz switched dynamically
Dynamic Range 96 dB (CODEC limited)
Simultaneous Voices Available 32
Sondius Overdrive Guitar free demonstration voice
Pitch Bend Range +/- 24 semitones
Delayed LFOs Yes
Polyphonic LFOs Yes
Envelopes Logarithmic, floating point, per sample (no zipper noise)
Panning Stereo (continuous)
Oscillator Interpolation Linear
CPU Usage 10 - 20% typical.
Total System Note-on Latency 15 - 20 ms
Idle Load <1%
Dynamic CPU Load Control Yes
System Monitor Support Yes
Reverb Yes. Hi-fi, optimized, multi-mode.
Adjustable WAV Reverb Depth Yes (with proper CT drivers, ver4.33 & above)
GM / GS Reset Yes
Log Voicing Curves Yes
Operating System Windows 95
A 22khz lib weighing in at 1.1 megs... I figure it has to be the AWE-32 set. I did some additional searching and came upon a few references to "netsynth" in Java 1.1 code... leading me to believe that it's probably been embedded IN Java, and may just be JVM's original MIDI sound engine. I'm uncertain that Netsynth was ever released as a plug-in... it competed with Crescendo and later Yamaha's XG plug-in, and of course WinGroove/Timidity. I remember my desperation years ago to try to get vocals in FF7's One Winged Angel, or at least to get the instruments closer to what I heard in-game... I tried everything, but I don't remember ever hearing about Netsynth. I might have found the Creative Wavesynth/WG, though, because I distinctly remember installing something that was hyped up as awesome with "waveguide enhanced modeling" that actually sounded nothing like FF7 and so I assumed it was crap.
Draconihl: I was wrong about the location of the Creative Wavesynth drivers. They are, in fact, HERE: http://www.vogonsdrivers.com/index.php?catid=7 . Awe64 Gold install CD... check it. UPDATE: I installed the Creative Wavesynth to my Win95 VirtualBox, which doesn't support AWE. It didn't work but Yamaha SYXG-70 does... so draw your own conclusions.
UPDATE #2: Got to the bottom of the plot:
Wavesynth Download Crash CTL Servers Posted on : 13-03-1997 | By : admin | In : Seer History Tags: Creative Labs, WaveSynth 0 […]
Wavesynth Download Crash CTL Servers
Posted on : 13-03-1997 | By : admin | In : Seer History
Tags: Creative Labs, WaveSynth
Seer’s software allowed your old sound blaster to sound like a $1000 pro card.
As a $39 download (upon which I believe we made $1) demand was so strong as to cause Creative management to realize “that Seer’s software could easily ‘cannibalize’ CTL’s hardware” (their phrase).
From this point on, everything with went downhill. First seen by the U.S. division as an opportunity, we were now seen by CTL itself as the enemy.
Also affirms the fate of the SYXG series (although I think VSTi's played a bigger role there). Creative Wavesynth was re-marketed by Seer as "Reality".