First post, by superfury
I've just noticed that SDL2 has upgraded it's current (stable?) version to 2.0.5. My project is still built using SDL 2.0.3(installed in the toolchain), which is also checked in at my repository's git server. What part of a normal SDL2 project (for Android) should be checked in and what part should de ignored? What's the best way to do this (on Windows)? I can symlink stuff where needed, but I would need to know what to symlink (folders/files) to make it compatible with any to-use SDL2 upgrade(which is by the user pulling my repository and adding their respective SDL2 files, if required, leaving my SDL2 Android files present and unmodified to make it work with ndk-build.
Edit: I've just removed the /android-projects/jni/SDL2 and /android-project/src/org/libsdl/app from source control. Now I'll only still need to write a little tutorial on adding/creating those folders from the latest stable SDL2 source code.
Author of the UniPCemu emulator.
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