First post, by superfury
Is there any way to convert data sent to the modem in data mode(SLIP or PPP data) and send/receive it to actual internet(with ISP emulation if needed) with some easy cross-platform library, like SDL(2)-net? I've built a simple modem emulator, and want to try connecting it to the internet in a cross-platform way (Windows, Linux, PSP and Android to start with). Maybe some ISP will need to be emulated, but if so, how? How does the ISP server respond to the sent/received data?
Can SDL_net be used, translating the requests to/from it in the application(UniPCemu) itself? So, strip the tcp(and/or ip) headers, use SDL to communicate(send packets), translate received data back to TCP/IP when received, receive the generated packet with the emulated modem? Or is that impossible?
Author of the UniPCemu emulator.
UniPCemu Git repository
UniPCemu for Android, Windows, PSP, Vita and Switch on itch.io