VOGONS


First post, by RaVeN-05

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http://www.vogonsdrivers.com/index.php?catid= … &menustate=17,1

BigRRed Glide Wrapper source code exist. Its wrapper that translates glide2x.dll (3dfx) calls to rendition verite (rredline) redline.dll & verite.dll.

I think its possible to rewrite code vice versa , so redline.dll & verite.dll translates to glide2x.dll.

That means it can use nGlide, so with that it possilble run all rredline (windows) games on 3dfx wrappers/emulators.

i have both rendition & 3dfx card. so it can be easy tested. Problems is that i am not experienced programmer, its still hard task to me but anyway i want to try my skills here.

https://www.youtube.com/user/whitemagicraven
https://go.twitch.tv/whitemagicraventv

Reply 2 of 3, by RaVeN-05

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leileilol, thank you, for you answer.

but Vulkan>Direct3D6 true, its not possible.
but Rendition<3Dfx so its hope.
Also source code might explain more about Rendition and 3Dfx, about functions and what they do.
Also its retro , and should be not so complicated like Vulkan =). Correct me if i still wrong.

https://www.youtube.com/user/whitemagicraven
https://go.twitch.tv/whitemagicraventv