First post, by superfury
Is it even feasable to combine dynamic recompiling with cycle-accuracy? As there needs to be a high amount of synchronization with hardware, dynamic recompiling in that case(as it deals with blocks of code) is probably pretty much impossible? Since the accuracy of the hardware has the effect of destroying any efficiency gain by blocks of code being recompiled?
Are there any good sources on optimizing x86 interpreting cycle-accurate CPU emulators? Afaik atm the heaviest part is mostly the many protection&debugging checks that are checked for each byte fetched/accessed from memory?
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