VOGONS


First post, by dr.zeissler

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Hi, my MacMini 2009 C2D 2Ghz 9400m with OSX SnowLeopard 10.6.8 is my retro-machine.
X86 and PPC games are working already, but I would love to play windows-games on that machine.

I am using wineskin-winery.

CPU: PII 133-333 MOBO: SNI-D981 RAM: 512- FDD: Dualfloppy 3,5"HD/5,25"HD - 3,5"HD - 5,25"DD ISA-Catweasel HDD: 2x40GB - DVD
ISA(3): Audician32-S2Dreamblaster - GusACE PCI(3): Monster3D- Intel NW AGP(1): 3dfx V3-3000

Reply 1 of 2, by dr.zeissler

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UNREAL 2.26 with OpenGL is working already. Hires-Textures are installed, but the game has hickups. Is this a problem of the Core2Duo. (CrossoverGames CXG 7.2.0)
SEVERANCE BladeOfDarkness 1.01 opengl-raster is working, intro-video must be deleted, but the game runs WAY to fast (500+fps). I can change the engine but it stays the same.

Any ideas?

CPU: PII 133-333 MOBO: SNI-D981 RAM: 512- FDD: Dualfloppy 3,5"HD/5,25"HD - 3,5"HD - 5,25"DD ISA-Catweasel HDD: 2x40GB - DVD
ISA(3): Audician32-S2Dreamblaster - GusACE PCI(3): Monster3D- Intel NW AGP(1): 3dfx V3-3000

Reply 2 of 2, by dr.zeissler

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it uses hwprefs, which they removed in 10.7. So it will do nothing on 10.7 unless you have XCode installed.
It checks how many CPUs you have, disables all but 1 and then runs... during shutdown of the wrapper it goes back and re-enables all your CPUs... no reboots are needed.
On OSX 10.6 the option should always work fine.

CPU: PII 133-333 MOBO: SNI-D981 RAM: 512- FDD: Dualfloppy 3,5"HD/5,25"HD - 3,5"HD - 5,25"DD ISA-Catweasel HDD: 2x40GB - DVD
ISA(3): Audician32-S2Dreamblaster - GusACE PCI(3): Monster3D- Intel NW AGP(1): 3dfx V3-3000