First post, by gabonator
Hello guys,
I am working on HD remake of Titus the fox game. I have used "cicoparser" to convert the game from 8086 binary into javascript. It has still some issues - you cannot kill any enemy, but the game mechanics works nicely. I have exported the game map and sprites to create an image of whole level. I split this single map screen into three layers - stars, background, game map to create parallax effect. To make it nicer I have added some animations (sewer steam, lamp post glow). Since it is in HTML, it is very simple to add any extra effect (especially with mix-blend-mode css feature). I have also expanded the map view from 320x200 into 400x200 (still a little bit buggy with enemies suddently appearing) and also improved the experience with smooth scrolling.
Are there any graphics designers that would like to help me with the "upscaling" or completely redesigning the game maps? Or any composers/sound engineers that could re-render or re-compose the original amiga MOD songs (the PC adlib version is terrible)
Demo:
https://rawgit.valky.eu/gabonator/Projects/ma … bFox/index.html
Code and images:
https://github.com/gabonator/Projects/tree/ma … rrection/WebFox
Gabriel