First post, by ppgrainbow
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I was looking at Jo22's forum thread, "Emulation on MS Windows 3.1x?" and I've been thinking that I want to start a similar thread here.
Windows NT 4.0 did provide greater stability over Windows 95, but it was less flexible from a desktop perspective. With nearly all software that were written for Windows 95 or Windows NT 3.51 are able to run on Windows NT 4.0, many of the 3D games wouldn't, because of the limited DirectX support. While Windows NT 4.0 was limited to DirectX 3, it can be updated to DirectX 5 (unofficially).
In case you're interested, this is what I've found for Windows NT 4.0:
Atari 2600
1. No$2K6 1.2: https://problemkaputt.de/2k6.htm
2. Stella 1.4.2 (Win32 version known as StellaX): http://173.25.133.87/Downloads/Emulators/Atari/2600/StellaX/
Atari Lynx
Handy 0.95: https://sourceforge.net/projects/handy/files/ … y/Handy%200.95/
Game Boy
NO$GBA: https://problemkaputt.de/gba.htm
Nintendo Entertainment System
NESticle 0.42: https://emulation.gametechwiki.com/index.php/NESticle
Super Nintendo
NO$SNS 1.6: https://problemkaputt.de/sns.htm
Commodore 64 emulators
WinVice 1.2.2: https://csdb.dk/release/?id=79698
Arcade
MAME32 0.36: https://www.progettosnaps.net/mameui/
Because Windows NT 4.0 has limited DirectX support, if you want to run emulators that require DirectX, it would be best to use Connectix Virtual PC (up to version 5.2), QEMU 0.9.0 or Bochs 2.3.6 and run your emulators under Windows 95 guest (that has DirectX 8 support). If you have found a emulator (without DirectX support) that will work under Windows NT 4.0, please post a link to the emulator in question here.
I might update this post and provide some screenshots later on if I can.
😀