Thanks. Never thought about PE. I'll see if there's anything in there.
EDIT: That revealed nothing related to the FOV or any other game options.
jakethompson1 wrote on 2024-04-06, 03:37:
Is this a DOS game or a Windows game, and what do you mean by Vert-?
2005 windows game, Pilot Down.
Back then games were designed for 4:3 resolutions. Forcing a wider resolution causes the top and bottom to get cut off, hence Vert-.
This can be fixed by increasing the FOV value which basically "zooms out" the view, to make it Hor+.
Some games store this value in a config file but some like the one mentioned have it embedded in the exe.
The resolution is actually set with a launcher exe and passed along to the main exe. There are four options to choose, 640x480, 800x600, 1024x768 and 1600x1200.
Changing the resolution was easy. In the hex editor I did a simple text search in the launcher exe for one of those numbers, say 1024, and found them.
The FOV is stored in the main exe. I can find the word "FOV" in two places but can't figure out where the value itself is located and what it looks like.