VOGONS


First post, by dccs

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So the game first loads just fine, but then after the 2nd or 3rd time it crashes after loading a new game and/or save game (tested with WIP95), and this doesn't happen natively without dgVoodoo2 at all, it loads everytime no matter how many new games or savegames I load. Please help, the log is attached below.

Reply 1 of 2, by Dege

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It does not crash for me but gets in a deadlock.
TBH it's a known problem with other games too, unlike natively, resolution switching can involve a physical window resizing and window style setting with dgVoodoo and it can lead to a deadlock if it's not done on the window thread. Which is also the case here.

I have an idea how to workaround this but I won't fix it in a patch version.
The deadlock can be avoided if the game runs in (forced) windowed mode, at least for the period of the resolution switch.

Reply 2 of 2, by dccs

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Yeah in windowed mode, it runs fine, just not on fullscreen, but I'll wait for a WIP version to come out