Reply 100 of 330, by Marek
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As you apparently are interested in other soundtracks, I actually did some more:
Sam & Max Hit the Road: Is a Sound Canvas recording of the Complete soundtrack General MIDI file from here: http://s-island.mixnmojo.com/samandmax.php
I remastered the CD-Audio tracks and replaced their MIDI counterparts. The CD-Audio tracks are enhanced version of the in game tracks:
- "A Pleasantly Understated Credit Sequence" has some instruments added, some drums are replaced with non-Sound Canvas versions. The mix is different and I wasn't quite happy with it, as the drums lack much power compared to the MIDI version, but I still wanted the extra instruments on the soundtrack CD. Thus I helped the drums a bit with some small-band expansion.
- "Doug, The Moleman" is slightly longer and also has some instruments replaced.
- "King Of The Creatures" is a full CD quality version of the 22050 Hz mono version from monster.sou.
- "Bigfoot Shuffle" has ambient noise added and is partially played in a different key for some reason. It is also shortened a bit, eventhough the ambient noise is going on for quite a while. I mixed the missing part from the MIDI version right into the ambient noise, which works quite well.
Here is a FLAC example: http://www.sendspace.com/file/tstvxl
Monkey Island 2: LeChuck's Revenge: This one is a bit different as it is a slightly remixed version with Sound Canvas drum set used. The reason I did this for is because the MT-32 has the drums a bit weak imho, lacking the dynamics it could use. This seems to be a frequent problem in MT-32 music, probably because musicians drive the instruments to the limit, thus gaining a good quantization noise ratio, and then being forced to use the most dynamic instruments, the drums, conservatively, as the MT-32 would clip otherwise which would produce very audible overflow crackles. The MT-32 is well known for both, quantization noise and overflows. As the Sound Canvas drum samples are very similar to the MT-32 you won't notice much of a difference, except for a more dynamic performance.
All the melodic instruments are truthfully kept, except for Jojo playing the Piano, which is also Sound Canvas.
I recorded all tracks from the DOS executable since ScummVM seems to have the reverb set wrong in some places. The DOS version suffers from slowing down the music flow slightly during room changes, which I corrected digitally during the mastering.
In addition to this, I used "Governor Phatt's Room Remix" and "Underground Tunnels Orchestral Remix" (192 kbps version) from HighLand Productions, as those perfectly capture the original scenes, imho.
Here is a FLAC example: http://www.sendspace.com/file/w9qlrs
Both soundtracks are approximately 2 hours.
DOS-PC: DFI k6bv3+, Pentium 200mmx, 64 MB RAM, Terratec Maestro 32 sound card, Roland MT-32 + SC-155, Winner 2000 AVI 2MB, Voodoo 1, Win98SE
Windows PC: GigaByte GA-MA790GPT, Phenom II X4 905e, 12 GB RAM, M-Audio Delta 44, NVidia 1060 6 GB, Win7 pro x64