WBman wrote:
I believe elianda's question was whether or not the EMU8000 can emulate the Wave Blaster, if supplied with a "Wave Blaster" SoundFont - implying use of Proteus waveforms, the Wave Blaster's GM patch-configuration data, etc. I'm not aware of a Wave Blaster SoundFont, but since there are already "official" Proteus SoundFonts that achieve like results, I believe the answer is likely yes.
DSP is DSP, it has not much to do with the sound itself. It's just a technical solution, no more, no less.
🙄
WB2 has no MT-32 sounds stored. The emulation doesn't work this way.
I'm well aware of how the MT-32 "emulation" works - you've misunderstood what I've written.
Let's try this again...
The (2 MB) Wave Blaster II ROM contains all necessary waveforms for the General MIDI, GS, and MT-32 soundsets.
The (1 MB) AWE32 ROM contains a smaller set of waveforms. The necessary patch-data and additional waveforms are contained within the respective SYNTHGM.SBK (patch-data only), SYNTHGS.SBK, and SYNTHMT.SBK SoundFont files.
...there are no special waveforms for the MT-32.
SYNTHMT.SBK does, in fact, contain a few waveforms not present in ROM that are used by the MT-32 patch-data.
Any more absolutes that you'd like me to disprove? 🤣