First post, by Arwen4CJ
I'm not sure that this is the correct place to post this question, but the Apple IIGS isn't an old Mac, and none of the other categories seemed to apply. Someone may move this topic if another location is better.
At any rate, my family has an Apple IIGs that we got when I was in kindergarten or so. We used to play the first four King's Quest games on it, plus some other games.
Recently, I just got my first Mac, which brought back memories of the IIGS, so I started playing through the King's Quest games again. I played them on a couple of Windows collections that I had -- one from 1997 and one from 2003. After I finished replaying through KQ 1, I decided to go on the Internet and searched for something -- my score was 159 and the highest listed in the game was 158, which confused me.
I ended up coming across someone's youtube video of music found only in the IIGS version of the games. I watched the files, and I'd forgotten the superior music and sound effects from the IIGS games. (It had been over 10 years since I'd played them on the IIGS). This got me interested in trying to play the games on an Apple IIGS emulator.
After doing a little searching, I found a site that let you play the GS versions in a browser. I thought that was neat, so I continued to search for how I could play it in an actual emulator, outside of the browser site. I finally came across the Sweet16 emulator as well as Kegs. I downloaded both of them. Then, I searched for how I could connect the Apple IIGS to the Mac so that I could copy all of my disks to my Mac to play in emulators.
I found the ADTPro site and was able to do just that. I copied all of the disks from the IIGS to the Mac. Fine. Some of the disks had errors on them, but they all copied.
I went to go play the disk images in the emulators. I had problems with some of the disk images being copy protected. I had problems with all the 5.25 disks that we had for that computer, plus some of the Sierra disks.
The ones I cared the most about were the King's Quest disks. Disk 1 of King's Quest 2 tells me that I need the original disk, even though the disk that the image was made from was the original disk.
I played the original disk in the IIGS, and at the same spot that I got the message telling me to put in the original disk, I got a message that said something else. It told me that if I didn't want to play on the original disk, I could insert a backup copy.
This is definitely some sort of copy protection issue. It didn't think that the disk image that I'd made was the original, so it wouldn't let me get passed that screen. On the real disk, it knows it's the original, so that message pops up to let me know I can play a backup copy or I can play on the original.
On the disk image, it wants me to insert the real disk, but I can't do that on the emulator.
I was able to find copies of KQ 2 on Apple IIGS sites. However, there must be something left over of the copy protection on them. My own disk images causes Sweet16 to freeze, as do all the copies of it that I found online.
However, I could get the images that I downloaded from IIGS sites to play in Kegs. It was just that when I mounted them, a message came up saying that they were 0 instead of the expected size. I could even get my image to load in Kegs -- however, like I said, that message came up that I can't get passed. The images I downloaded from the Internet play fine in Kegs, without that message popping up.
I also had problems with the disk images for King's Quest 1. Looking at the original box cover of the game, it was not the IIGs version. Rather, it was the IIe version. It came on 5.25 disks. There must be a copy protection on that disk as well because it won't play in Kegs.
I looked online, and I can't seem to find the Apple IIe disk image anywhere.
Does anyone know how to get passed the copy protections on Apple IIGS or Apple II 5.25 disks from Sierra?[/i]