First post, by badmojo
- Rank
- l33t
Man I'm getting sick of trying to get decent sound options for my retro machines. My current battle involves trying to play games like Duke3d, Blood, Cybermage, etc in Windows 95.
These games were released around '95 so I'm assuming I should be able to run them in Win95 without restarting in MS-DOS mode. I've tried various sound cards with a view to using an NEC XR385, my current setup involves a non plug and play SB16 for FX, and a plug and play vibra with a wavetable header with the DB on it.
This works fine in the sound setup program for Duke3d for example - testing the FX and music work as expected. And if I "save settings and run duke 3d" it also works fine. But if I run the game directly from duke3d.exe, it can't detect my MPU-401. Same goes for Blood - works fine in the setup program, but the actual game fails.
Cybermage FX work OK (in the setup program) but it can't detect MPU-401 at all.
These are ISA cards obviously but I've tried a PCI Diamond Monster card too - this thing can emulate a SB pro and has a wavetable header. Seems to work OK for Duke and Blood but Cybermage errors out completely, it doesn't seem to like clones.
I have a couple more cards to try but am I missing some fundamental Windows 95 concept? Why are these games having trouble finding the MIDI port in a dosbox? I've installed the relevant drivers and checked the MIDI config under 'control panel -> multimedia', it all seems to be OK.
Any help appreciated.