elianda wrote:Everquest first required DX8.1 installed with the Planes of Power expansion released 29th october 2002.
It required a DX8.1 comp […]
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Everquest first required DX8.1 installed with the Planes of Power expansion released 29th october 2002.
It required a DX8.1 compatible graphics card like Riva TNT+ or Voodoo.
As for the hardware features, even The Buried Sea Expansion* requires just a TnL capable card as Radeon 7500 / Geforce256 and I think the engine hasn't changed much since.
* Feb 2007.
No, you are wrong. Everquest went to DX 8.1 with the release of Shadows of Luclin.
http://www.gamespot.com/everquest-the-shadows … review-2834230/
"The Shadows of Luclin installs off of three CDs. The expansion requires a minimum of 256MB of RAM, but 512MB is required for optimal performance. Regardless of whether you install the expansion, EverQuest now requires Microsoft's DirectX 8.1 API, which isn't supported under the Windows 95 operating system. To this end, the publishers of EverQuest are actually offering Windows 95 users a refund--these users, should they choose to stick with their operating system, will no longer be able to play EverQuest at all."
I was also still a Windows 95 user at that time and had to upgrade my OS, too. I remember it clearly because months before the release they said they were going to DX8 but in the last few weeks leading up to the release they raised the spec to 8.1 and pissed off a lot of people who not only would have had to upgrade their video card, but now they would have to upgrade their OS, too, because 8.1 doesn't work with 95. Trust me, I would not have upgraded my OS to one that supported DX 8.1 and then bought a new DX 7 video card that wouldn't have been supported.
I always suspected that Microsoft threw a lot of money at Sony to bump the spec to 8.1 instead of 8.0 so they could sell more copies of newer versions of Windows and help kill off Windows 95 which a lot of people were still happy with.