First post, by jamyskis
- Rank
- Newbie
What I have here is a rather minor problem, but still it is rather bugging me that I can't fix it.
I have an original Ultimate Body Blows CD here. It has several RedBook audio tracks and around 5MB of data. I can run the game fine, but in spite of various CPU type settings and trying to create a BIN/CUE of the CD, every time I play the game, the CD audio for the title screen hangs and keeps repeating itself. This is the same whether I use the original CD in the drive or the BIN/CUE image I created from it.
I can play the same soundtrack fine in Windows Media Player, and the same tune is used in one of the game's levels, so it's not a problem with the CD. I've tried using various SVN builds (including the 23rd August 2012 DaumCafe build) and the official 0.74 build. I've tried forcing cputype=386 and cputype=486_slow, reducing and increasing CPU cycles and memory, switching between Gravis Ultrasound and Soundtracker, none of which makes any difference.
Anyone perhaps have an idea?
Ryzen 5 3600 @ 4.2GHz per core
16GB RAM DDR4
AMD RX 580
6TB hard drive over three hard drives
Windows 10 Pro