Reply 40 of 44, by Tetrium
- Rank
- l33t++
wrote:"3) It's possible people already decided not to buy their game but seeing it shared made them want to try it. So sales may have […]
"3) It's possible people already decided not to buy their game but seeing it shared made them want to try it. So sales may have stayed the same.
4) It's possible after trying a shared copy people decided to buy one. So sales may have gone up."Once you have the free copy in your possession, what incentive do you have to go legit? Most people who download copies do so because they have no conscience about who they are hurting by doing it so they will most certainly not part with any money once they have the game unless they are forced to. They have this entitlement mentality that they are entitled to the work of others without compensation and that the only ones hurt by torrents are big, evil corporations. They don't know, and likely don't care, that corporations are made up of people who depend on the sales of the corporations products to feed their families. Not just the programmers and artists, either, secretaries, janitors, publicists, advertising people, and many others. these are regular people just trying to make a living and you are depriving them of that by downloading illegally.
As far as your argument about copies not affecting sales, if the copies were not available, then many people would have bought it through legal channels because that would be the only way they can get it.
Some games I tried out because a friend gave me a copy that later made me buy the game (Rome Total War is an example). I prefer to have the real disks of games that I like, preferably at least 3 copies of them, actually.