First post, by Kreshna Aryaguna Nurzaman
- Rank
- l33t
So I missed the game the first time it came around, but recently I got one from ebay. Problem is, the game is horrendously difficult due to wobbly control.
It is most noticeable in NSDF M60A7 MBT tank. When I move my mouse to the right, the turret wait for a while before rotating to the right. But when I stop moving my mouse, the turret keep moving to the right - as if it has inertia of some sort - that I need to move my mouse to the left a little to stop it from rotating.
I guess it depends on what vehicles you're using. When walking on foot, the problem is barely noticeable, although the control is not as fluid in, say, Quake. When using walker, the inertial rotation is not very noticeable either, but of course, the thing turns slower.
It makes the game pretty hard. For example, I never succeed in protecting the scavenger in training mission #3, because it's so hard to aim at the enemy scout (which is attacking my scavenger). I tried to use joystick, but it also suffers from inertial rotation In fact, with joystick, it is harder to compensate than with mouse.
Is it part of the game design? Is there any way to reduce the inertial effect in Battlezone?
Never thought this thread would be that long, but now, for something different.....
Kreshna Aryaguna Nurzaman.