borgie83 wrote:@Mau1wurf1977, that's what I was worried about. I guess I won't know until I try I guess.
What about Dawn of War and Warcraft 3? Oh and Postal 2?! How good was that game!...still got memories of running around urinating on people until they threw up. No wonder it got banned.
Dawn of War requires pretty extensive DX9 if memory serves - I remember it being pretty demanding when it was new, and at the time I had a GeForce 6800. Take a look at the system requirements: http://dawnofwar.filefront.com/info/Requirements It mentions DX9b and at least a 1.4GHz CPU for the base-game (the expansions get even worse from there).
By contrast, WarCraft 3 will probably run with everything fully maxed out thru the campaigns, but if you get into multiplayer or skirmish games it will drag with a lot of AI players (like if you do a full 8-way or 12-way or whatever the limit it supports is); my Pentium 4 2.0 with a GF2 MX had zero problems running that game thru the campaign (and the expansion) but a "maxed" multiplayer or skirmish game would usually result in some laggy spots (just the sheer number of units on-screen I think; my AthlonXP 2600+ and 3000+ did the same thing).
Half-Life 2 will probably be a slideshow - I say this not based on the CPU/GPU combo but the AGP 2x setting; I remember my 5900XT barely making it through the intro-video when set to AGP 1x/2x; at 4x/8x it was fine for 800x600 thru the game with only a few spots being laggy (if you really want to play HL2, get a Radeon 9700/9800 - it'll do much better). Doubt the later Episodes would play. That game was much better with a 6800GT.
Other games that come to mind:
Hitman 1-3 should be no problem (1 and 2 will probably run fully maxed (incl AA and AF))
UT03 and UT04 should be no problem (may run fully maxed depending on what resolution you want)
ORB should at least run as long as it doesn't have a fit about some component in your system (its kind of picky)
Doom 3 will probably run as long as you don't mind turning some stuff down (if it can run on a Voodoo...; but more seriously your system doesn't have enough memory/power to enable Ultra - but at its "Normal" setting where it actually uses texture compression and whatnot it should be fine)
Quake 3 of course
The Sims and The Sims 2 (The Sims 2 will run at low settings and some expansions won't work - it's deceptively demanding)
Morrowind (performance will heavily depend on what kind of mods/optimizations/etc (or lack thereof) you get into)
Empire Earth and its expansion (probably fully maxed; no idea what it'd do with thousands of units on-screen on your machine though)
C&C Renegade (probably fully maxed depending on resolution)
Emperor (bugs aside)
If I think of anything else, I'll try to add it back to that.
As far as the debate over "what constitutes running" (since it seems to matter): playable frame-rates at a reasonable resolution (this is dictated by the monitor; with LCDs you have less choices unless they're good at scaling). Playable is minimal or no frames taking longer than 16ms to complete. Settings it depends on the game - some games have few things to change, some games the settings don't make much of a visual impact (or only affect certain parts of the game), other games the settings can make a dramatic difference. I'll also add that "full max" doesn't always look best to me - for example I can't stand the bloom effect in GTA Vice City, or the HDR effect in Oblivion - both look horrible in my view, so I turn them off and enjoy the performance boost associated with them. It really depends on the game in question.
I will not get into a "as the artist intended" kind of debate other than to say I wish that line had never crawled out of the world of wackado audio.
Borgie:
RA2 came out in 2000, and "C&C2" (Tiberian Sun) came out in 1999. They do not feature 3D (the GeForce 6800 therefore means nothing to it) and will run "fully maxed" (there aren't a lot of settings to change on either game - RA2 for example will, by default, offer you 800x600 or 1024x768 as resolution options, and options related to sound) on a Pentium III with Intel Integrated Graphics and ~256MB of RAM (sources: I've done it); if they're lagging on a Pentium 4 there's a problem with either the game's installation, your DX installation, or something else. But it isn't the games themselves; their system requirements are around a 200MHz Pentium and 64MB of memory.
Standard Def Steve:
Most of the later R300 cards are keyed for 1.5V only (the 9600 among them); afaik some of the earlier boards are keyed to be universal (like the 9500).