Dege wrote:Could you plz post a screenshot about the texture corruption? This game may worth a new thread, I might able to do with it something, later. Or, I should play a little more with it than just a quick try and that should be enough (but I was always killed shortly after entering the forest 😁).
After uninstalling everything and reinstalling the core game and then applying the following unofficial patches in listed order:
Note: All unofficial patches and the town AVI fix for W&W can be downloaded here: http://www.jeffludwig.com/wizardswarriors/download.php
1.) Heuristic Park's unofficial Wizards and Warriors Patch v1.0
2.) Ross Ridge's Wizards and Warriors DirectX Graphics fix
3.) Wizards and Warriors Town AVI XP fix
4.) dgVoodoo WIP29
Now the character models show up properly in the top left hand corner (at the inn) and the FMVs play properly, BUT I still have an issue with the characters disappearing completely in said top right hand corner when you enter the game world (forest in this case) from the 2D town screen. Once you enter the game world and then go into your inventory and add/remove an article of clothing the character model reappears. If you go back into the 2D town screen and then back into the game world again the character model once again disappears. Screens below with descriptions.
I also noticed that with dgVoodoo enabled the game screen is much brighter now, but more whitewashed looking even though the in-game gamma is set to lowest. When I turn the brightness down in dgVoodoo it still has that hazy whitewash look. Maybe add a contrast setting in dgVoodoo might help with this? Just an idea.
Software mode without dgVoodoo everything works fine after patches except FMVs are unplayable and usually crash the game. Can only display in 640x480 in software mode. Software mode has slight mouse lag, but usable:
w&wsoftware1.jpg
w&wsoftware2.jpg
Direct3D mode without dgVoodoo has texture corruption with the character models (certain body parts are black and/or warped) and game world (tree trunks are black, etc.) Very little mouse lag.
w&wd3d1024x768_raw_install_1.jpg
w&wd3d1024x768_raw_install_2.jpg
Direct3D mode with dgVoodoo WIP29 installed character models/landscape objects are no longer corrupted/missing textures, but now character models disappear in the top left hand corner when entering the game world. Very little mouse lag if at all. FMVs play properly. If you change to software mode while dgVoodoo is installed there is unusable mouse lag especially around menu buttons (the mouse pointer gets caught).