VOGONS


Thimbleweed Park (SCUMM)

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First post, by robertmo

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Thimbleweed Park

Reply 1 of 8, by Jorpho

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Thimbleweed Park

Reply 3 of 8, by leileilol

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......unless someone makes a DOS ScummVM port already. it's oddly absent from their many platforms

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long live PCem

Reply 4 of 8, by Stiletto

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robertmo wrote:

Thimbleweed Park

I know you've been here forever, but please stop it with these sorts of content-less posts. Thanks. 😀

"I see a little silhouette-o of a man, Scaramouche, Scaramouche, will you
do the Fandango!" - Queen

Stiletto

Reply 5 of 8, by hail-to-the-ryzen

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leileilol wrote:

......unless someone makes a DOS ScummVM port already.

Probably this is one path since it is already connected to the retroarch system which has the beginnings of a DOS backend: https://github.com/libretro/scummvm.

Reply 6 of 8, by Jorpho

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It's not literally SCUMM, is it? I would expect it's something that just happens to superficially resemble SCUMM.

I look forward to playing this when it drops to $5 on Steam it appears in a Humble Bundle somewhere down the line.

Reply 7 of 8, by leileilol

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hail-to-the-ryzen wrote:

Probably this is one path

I had DJGPP and no layers in the way in mind (with native support for opl2/3 and general midi at that)

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long live PCem

Reply 8 of 8, by keropi

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Jorpho wrote:

It's not literally SCUMM, is it? I would expect it's something that just happens to superficially resemble SCUMM.
[...]

yes, that seems to be the case - played a little (maybe 10mins in) and this is no way a good-old SCUMM game... transparencies, multiple layers of scrolling, pixel effects... I am not much of an adventure fan tbh but this really looks good and interesting!

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