Reply 20 of 61, by slivercr
- Rank
- Member
wrote:Please use "0" as starting value on FPS charts, thank you.
Why?
Outrigger: an ongoing adventure with the OR840
QuForce FX 5800: turn your Quadro into a GeForce
wrote:Please use "0" as starting value on FPS charts, thank you.
Why?
Outrigger: an ongoing adventure with the OR840
QuForce FX 5800: turn your Quadro into a GeForce
wrote:Because visually 130FPS is half of 160FPS in your case ?
Because some websites use this "trick" to fool people ?
Because it means that either you don't know how to plot graphs, or you are simply too lazy to fix default program settings.
-2nd graph shows percentage gain, it is CLEAR we are not gaining over half performance.
-I am not trying to trick people into anything.
-Yeah, I'm lazy. Also, thanks for bringing passive aggressiveness to the thread and no results to share, you are the best! 😀
I'll be sure to fix this in the next batch of results.
Outrigger: an ongoing adventure with the OR840
QuForce FX 5800: turn your Quadro into a GeForce
wrote:Please use "0" as starting value on FPS charts, thank you.
why exactly?
It is a mistake to think you can solve any major problems just with potatoes.
@up I already answered "why".
wrote:-2nd graph shows percentage gain, it is CLEAR we are not gaining over half performance. -I am not trying to trick people into an […]
-2nd graph shows percentage gain, it is CLEAR we are not gaining over half performance.
-I am not trying to trick people into anything.
-Yeah, I'm lazy. Also, thanks for bringing passive aggressiveness to the thread and no results to share, you are the best! 😀I'll be sure to fix this in the next batch of results.
Indeed, that is why I pointed out FPS graph only.
I don't say you do want to trick people, I wanted to point out where I also seen this type of graphs (reviewers always use "0").
No results from me, because I use too fast CPU's for SMP to change anything (or too slow GPU's to see any gain from faster CPU) 😁
Thank you.
Here are the new results I was working on. The specs of my system are the following;
2x P3-S 1400
OR840 motherboard (i840)
Audigy2 Zs
Promise SATA300 TX2 controller, 2 SSDs plugged in.
Windows XP Pro, SP3
ForceWare 93.71 / Catalyst 5.8, settings left to default
These pertain to q3a 1.32c, all options maxed out. I test 4 different cards with 3 different resolutions: 800x600, 1280x720 (720p), and 1920x1080 (1080p). I chose 800x600 as reference—all cards can max this out—and the other 2 because they are modern resolutions that I would want to use, and because the step between all 3 resolutions more or less doubles the number of pixels that needs to be pumped. For 800x600 the FOV is 90, for the other resolutions the FOV is 106.
1080 gave the Radeon 9100 a hard time. When testing with SMP, the first run gave ~90 FPS, the next 4 runs gave ~75 FPS. I did this at least 3 times and it always happened like this.
Comments later, since I am going out.
EDIT: added specs of my system so this is a self-contained post.
Outrigger: an ongoing adventure with the OR840
QuForce FX 5800: turn your Quadro into a GeForce
My results are in!
System spec:
Asus P2B-DS, P3 600Mhz Katmai x2
768 MB CL2 ECC RAM
120GB 7200 RPM IDE HDD
WinXP, SP3, No updates accept Direct X9,
Same version of Quake (1.32c) Same Nvidia drivers (ForceWare 93.71) as OP
Bunch of other hardware not relevant to the test. System can be found here
Asus P2B-DS Build
Basically I pulled the existing HDD's, rather than loose my ideal setup, added a spare HDD I had and Fresh install of XP between tests.
All results are 1024x768, everything set to max
GeForce2 MX400
SMP1 = 46.5 fps
SMP0 = 41.4 fps
GeForce ti4600
SMP1 = 68.5 fps (Bilinear only)
SMP0 = 48.9 fps (Trilinear)
Voodoo 2 SLI FastVoodoo2 4.0 XP
SMP1 = 8.5 fps
SMP0 = 8.5 fps
Fair to say gave the Voodoo 2 setup a heat attack last weekend 😜
Could not get Trilinear working for the ti4600 either, which was annoying
Worse was couldn't get the V3 2000 to work with SMP at all and ran out of time before being able to troubleshoot and wont have anytime soon.
wrote:My results are in! System spec: Asus P2B-DS, P3 600Mhz Katmai x2 768 MB CL2 ECC RAM 120GB 7200 RPM IDE HDD WinXP, SP3, No update […]
My results are in!
System spec:
Asus P2B-DS, P3 600Mhz Katmai x2
768 MB CL2 ECC RAM
120GB 7200 RPM IDE HDD
WinXP, SP3, No updates accept Direct X9,
Same version of Quake (1.32c) Same Nvidia drivers (ForceWare 93.71) as OPBunch of other hardware not relevant to the test. System can be found here
Asus P2B-DS Build
Basically I pulled the existing HDD's, rather than loose my ideal setup, added a spare HDD I had and Fresh install of XP between tests.All results are 1024x768, everything set to max
GeForce2 MX400
SMP1 = 46.5 fps
SMP0 = 41.4 fpsGeForce ti4600
SMP1 = 68.5 fps (Bilinear only)
SMP0 = 48.9 fps (Trilinear)Voodoo 2 SLI FastVoodoo2 4.0 XP
SMP1 = 8.5 fps
SMP0 = 8.5 fpsFair to say gave the Voodoo 2 setup a heat attack last weekend 😜
Could not get Trilinear working for the ti4600 either, which was annoying
Worse was couldn't get the V3 2000 to work with SMP at all and ran out of time before being able to troubleshoot and wont have anytime soon.
So, MX400 gets an extra 14% at 1024x768. I think at 800x600 it would be a killer with the Katmais, but then again, that 40% increase of the GF4 is just delicious! Its looking like a very solid card atm, behaves well with Katmai and Tualatin.
The voodoos were sweating bullets! Did you check which were the maximum settings that were playable?
Outrigger: an ongoing adventure with the OR840
QuForce FX 5800: turn your Quadro into a GeForce
wrote:The voodoos were sweating bullets! Did you check which were the maximum settings that were playable?
Not with this test setup but in the usual Win2k/SCSI setup
I can get 33.9 fps at 1024x768 leaving the texture quality & filter at defaults, geometric detail medium, texture detail slider bit above 1/2
Question - is smp enabled by default in Q3 demo or disabled? Im curious, because i have already tested a lot of cards and want to know if it that test supported my dual Athlon MP, or it ran only on one cpu.
Not only mine graphics cards collection at http://www.vgamuseum.info
wrote:Question - is smp enabled by default in Q3 demo or disabled? Im curious, because i have already tested a lot of cards and want to know if it that test supported my dual Athlon MP, or it ran only on one cpu.
just 1 core
wrote:Question - is smp enabled by default in Q3 demo or disabled? Im curious, because i have already tested a lot of cards and want to know if it that test supported my dual Athlon MP, or it ran only on one cpu.
SMP is disabled by default.
Outrigger: an ongoing adventure with the OR840
QuForce FX 5800: turn your Quadro into a GeForce
Tried to run some benchmarks today using my dual Tualatin board, however I could not get Quake 3 to behave properly. Specifically, whenever I turned SMP on, the game would freeze 🙁. This was on Windows XP SP3 and the latest patch for the game and a GeForce 5900 Ultra.
Anybody encountered this before?
wrote:Tried to run some benchmarks today using my dual Tualatin board, however I could not get Quake 3 to behave properly. Specifically, whenever I turned SMP on, the game would freeze 🙁. This was on Windows XP SP3 and the latest patch for the game and a GeForce 5900 Ultra.
Anybody encountered this before?
Yeah, its common. Did you launch with the shortcut method?
Outrigger: an ongoing adventure with the OR840
QuForce FX 5800: turn your Quadro into a GeForce
No, at first I tried r_smp 1 in the console at the main menu. Then, I tried messing with the config file in the game's folder. Both ways turned up the same issue.
Can you please tell me what the shortcut method entails?
Its basically modifying the shortcut to q3a with r_smp 1 after the target.
You can read about it earlier on the thread, or on the q3a benchmark thread. It should take care of your problems.
Outrigger: an ongoing adventure with the OR840
QuForce FX 5800: turn your Quadro into a GeForce
Thanks, that helped!
Alright, here you go, system specs follow:
2x Tualatin Pentium III-S 1.4GHz
MSI MS-9105 (Pro266TD Master)
1GB DDR1 RAM
GeForce FX 5900 Ultra (OCed to 5950 Ultra clocks)
Windows XP SP3
Forceware 93.71
AGP4x enabled
Quake III 1.32 Demo four, 1024x768, everything maxed, Vsync Off
1.4GHz
r_smp 0 131.1fps
r_smp 1 168.7fps
1.6GHz (152x10.5)
r_smp 0 148.1fps
r_smp 1 197.2fps
Awesome!
At 1.4 GHz you gained around 29% performance with SMP, and overclocked you got an extra 33%. Overclocking sure helped quite a bit, I see (~17% extra FPS if you compare the SMP results). Would you be willing to try 720p and 1080p? Your config is very similar to mine, I would like to see how your machine does with the overclock included 😀
My results are on the first post, if you're curious.
Outrigger: an ongoing adventure with the OR840
QuForce FX 5800: turn your Quadro into a GeForce
I'll see if I can do it, I don't currently have a modern monitor connected to that system, only my trusty 19" CRT 😉.
Here you go:
720p
1.4GHz
r_smp 0: 131.6fps
r_smp 1: 172.9fps
1.6GHz (152x10.5)
r_smp 0: 148.3fps
r_smp 1: 197.2fps
1080p
1.4GHz
r_smp 0: 127.1fps
r_smp 1: 158.8fps
1.6GHz (152x10.5)
r_smp 0: 144.5fps
r_smp 1: 177.0fps