OK, I'm a bit slow, but I seem to figure it out eventually. Here is WINCMD 1.3, built with Visual C++ 1.52.
I know this fact is irrelevant to games, and probably everyone knows this already, but you can run Visual C++ in Win311 under DOSBox as long as you run FAKESHAR.COM before starting Windows, and if you have the MSVC\BIN and MSVC\LIB directories in the path. I used that setup for building this.
The reason to have WINCMD 1.3 is that it fixes a bug in earlier versions that prevented it from using F10 in a SendKeys command. This means it's possible to write a WInCmd file that works in any language - you use F10 to get to the menu, not Alt-F (which might be something different in a non-English version). With the usual hope that someone finds it useful...
EDIT: Use this with caution! I've tried both the versions I compiled under Virtual PC and DOSBox, and both - if an associated library file (.WCL) is present - cause a GPF. Also, I'm not sure this version is working right in other ways. I hope someone else might try building the source code and see if they produce anything better...
EDIT: I've removed this file, which is clearly defective. A good copy of version 1.4 is in a later post.