First post, by heretic
Hello everyone 😀
I decided to give a try Soundblaster Live (ct4830) in my Windows 98 computer and the card is quite good for Windows games, however i ran into some strange problems in DOS games already 😀
I know the SB16 emulation isn't perfect, the FM quality is averagish and so on, but the thing that bothers me is something i found in Wolf 3D (and Blake Stone, which share the same engine?) - When i step to the wall and push forward, music slows down and framerate visibly drops. Same thing happens when accidentally running into obstacle, closing doors and so on.
My question is - if someone here is using SB Live in Windows 98SE, can you check with Wolf3D or Blake Stone if you see same slowdowns?