First post, by Hamby
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I know there have been efforts to get old DOS software, mainly games, to work with modern graphics cards...
But has there been any work done on interface libraries for modern graphics cards?
That is, say I'm a retro-developer (which I wannabe), and I want to write a game for DOS, but utilizing the API of a modern graphics card, is there some driver library or other interface I can program to in order to talk to a modern graphics card?
I'm not talking about getting Doom to work with an Nvidia 750Ti or something... I'm talking about writing new DOS games able to utilize the capabilities of more modern hardware. Okay, 16 or even 32 bit DOS probably can't "talk" directly to a 64 bit modern GPU... but there's a LOT of generations of video cards between Voodoo and Nvidia GT 1080 or whatever the current top graphics card is.