First post, by MuNkEy2
hi guys,
just wondering the whole svga you can only have 2megs o' video ram thing, for hi-res with magic carpet 2 i tried everything to get my machine to run 640 x 480 (what happens when you press R mid game) and it's sooooo slow if you can deal with the lower resolution it's fine but was just wonderin' if anyone had tested this with the fairly new build and if the direct3d update could help poke memory to help it along a little. although i don't think that would be how svga could be emulated any help would be an advantage
on a side note it does play with netbios loaded for a network game but will desync after bout 30 mins play 😕
thankyou for your time guys