Reply 20 of 24, by Great Hierophant
- Rank
- l33t
I really like the idea of using a 1280x1000 resolution for 320x200 material on my TFT. That would mean that every pixel is drawn four times on horizontally and five times vertically. While this isn't a 1:1 pixel ratio (its 1.28:1), remember that a 320x200 resolution has a natural pixel ratio of 1.6:1. CRTs were almost always in the 4:3 aspect ratio and generally the pictures were stretched to fill the screen.