First post, by mzry
Hey guys,
Nvidia implemented Tile Based Rendering in the Maxwell/Pascal series of GPUs (under the radar) which has caused compatibility issues with older games. I personally still play my old Quakes/Unreals/etc on my modern system so this really worries me.
They don't seem to be fixing the problem, I think we need some noise from the retro community, please comment in their forum for support.
https://forums.geforce.com/default/topic/1020 … using-artifacts
https://forums.geforce.com/default/topic/1078 … l-was-released/
Thanks