leileilol wrote:gerwin wrote:
There is no comparision to the raspberry Pi 3 because like I wrote before: it is to slow to run Doom (DOS x86) comfortably. Or am I missing something? I am not a Pi 3 user because I prefer x86 and more Speed.
My inspection on the video seems to be Chocolate Doom which runs well on the Pi (native port of course) and Yamagi for Quake2 (also a native port). Jill and Keen are DOSBox'd - the poorly configured sound and the smoothed-up 320x200 gives it away.
That doesn't make sense given appiah4's referenced videos show the DOSBox splash screen and x86pi environment both launching the DPMI extender combined with the fact that chocolate doom doesn't have a DOS port.
Are you suggesting the author mocked up the videos to mislead viewers as to the actual performance of the pi3?
I own a pi3 and use it almost exclusively for DOS gaming and testing. DOSBox running the original Doom binaries on the pi3 provides the same experience as doom on roughly a 33mhz 486.
Native ports of Doom and Quake (ARM-optimized, Linux and SDL) on the pi3 take it to another level at native HD resolution and silky smooth refresh rates, on par with a late-90s nice Voodoo2 setup.
Edit: The pi3's Cortex-A53 processor performs roughly the same number of integer and floating-point instructions per second as a 1.2 GHz Pentium III, 1GHz Athlon T-Bird, or 1.7GHz Pentium 4. But unlike those x86 uni-core systems, the pi3 has four cores making it equivalent to a high end server-class SMP machine of that era).
The ARM also has NEON, a SIMD accelerator, which is on par with the early MMX, SSE and 3DNow implementations. So it's a pretty capable system when you put it in perspective of big-iron from the early 2000s.