`Moe` wrote:gcc (which mingw uses) does that, too. And probably better than most others, rapidly getting better. They're already quite competitive to the intel compiler.
Yep, but what I meant is that it's a new feature for Visual Studio 😉
plus gcc in mingw doesn't yet have x86-64 support, and that's one issue too. After checking the x86-64 architecture, I think great optimizations can be achieved by the compiler both in code size and speed in many areas of most compiled programs... and since the topic of the thread is on Visual Studio 2005....
`Moe` wrote:
Remember that static building denies your users the possibility to exchange DLLs for own versions, which is at least useful for SDL and anything you didn't build with all possible options.
Yeah, that's a drawback, but since most users probably don't [need to] change the DLLs.... perhaps only SDL.dll should be kept dynamic... or who knows... both paradigms have their pros and cons... but I felt it would be easier for most users to have only a single binary to care about; on my account I think it would be better like integrating a fully working, compatible, more uniform and tested set of library versions for an "official release"... but then again, who knows.
Kronuz
"Time is of the essence"