set BUILD_CONVTEXTURES=1
Surely this is still the best setting, as this caches textures in RAM.
setting it to =0 , will cache them to disk and actually makes the game slower. Try it and see.
Also, the set BUILD_RESAMPLE=1 , seems like a LOD setting ?
i.e Point sampling, for a more grainy look.
And why use a batch file to make it run on a voodoo2 ?
Glidos is emulating a voodoo1, so what is gained there ?
FWIW, a voodoo2 to voodoo1 batch file should include these lines
set SST_GRXCLK=90
set SST_FT_CLK_DEL=0x4
set SST_TF0_CLK_DEL=0x6
set SST_TF1_CLK_DEL=0x6
set SST_VIN_CLKDEL=0x1
set SST_VOUT_CLKDEL=0x0
set SST_TMUMEM_SIZE=2
Athlon 64 3000+ stock
MSI NForce 4 K8N Neo Platinum
2Gb RAM
nVidia Geforce 6800GT stock clocks
SBLive! Platinum + Audigy ZS2 Drivers
WinXP Pro SP2