First post, by WildW
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Trying to remember how this works. I'm talking specifically about running a DOS game within Windows 9x itself, not rebooting into DOS mode. I seem to remember that some games would work this way, some wouldn't.
If running a DOS game this way (by just running the exe under Windows), does the sound subsystem have to be DOS compatible for sound to work? e.g. if you have an ISA Soundblaster, and you know the Port/IRQ/DMA this remains true under Windows 9x and you can configure the game (or it can autodetect). I seem to think you can also do this for a DOS-aware sound card like an Ensoniq AudioPCI as the driver makes a Port/IRQ available. If you're running a true Windows sound card or on-motherboard sound device, a DOS program can't produce sound? Am I remembering this correctly?