superfury wrote:Interestingly enough, fixing the bug in the PIC(which somehow was throwing strange IRQ vectors, resulting in vector 0 being executed randomly(which is the Divide by Zero interrupt) also fixed the Creatures game to properly not crash to the MS-DOS prompt:D
I'm glad it works now! 😀
superfury wrote:
Although, selecting the game and tell it to run Creatures somehow results in a hanging app? Perhaps a too slow CPU(3MIPS Pentium)?
Yes, that's possible. The original Creatures was very sophisticated. It tried to simulate life faithfully, given by the technology of its day.
It also implemented some neural net and offered simulation of DNA, as far as I remember, thus making each character different.
Another aspect is that it may run more stable on Win32s than Win95 at some point, since it uses a lot of Windows resources (GDI, USER. KERNEL).
From what I read a long time ago, the game might hang or gets unstable on Win95 if the game's complexity has reached a specific level.
Anyway, I'm speaking under corrction here. Another interesting AI game was Fin Fin, I think. Never played it, though.
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In what to one race is no time at all, another race can rise and fall..." - The Minstrel
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