First post, by Justin1091
Hi,
I noticed yesterday while playing Lands of Lore 2 that it's running quite slow in DOS mode. Windows 95 version runs at least three times faster with no hiccups. It looks like a CPU limitation but I'm not sure. Saw the same with Carmageddon 1: very slow under DOS, fast under 98. Lands of Lore 2 allows you to enable and disable hardware acceleration, disabling it makes the game slower. In Windows 98, I can select the Matrox card or the Voodoo2. No difference in performance.
Dos version = 3dfx glide. Windows = D3D
Maybe it's normal for dos versions to be much more demanding, but I don't remember it being so slow when I played it on the same PC ~5 years ago. I don't want to play the Windows version because cutscenes stutter and you can't hear more than 1 sound at the same time.
I tried enabling vga bios shadow in the PC's BIOS, putting NOEMS @ emm386, disabling EMM386 and other device drivers. Didn't work. I also tried the DOS version in WIndows: same low performance although it looks like it runs a little bit faster.
Any ideas? If it's normal, fine. Just curious if I'm missing something here and why DOS is so much more demanding.
P2 233mhz
256 mb ram
Matrox G400 agp (don't remember the exact type, not at the pc right now)
2x 3d blaster voodoo2 in sli mode
Soundblaster Pro 2
10 gb Quantum ide disk