First post, by almeath
I have been successfully using the macOS version of MUNT (the latest version of the MT32Emu app) with DOSBox 0.74-3 on macOS Mojave 10.14.6.
It is mapped to 'Mt32EmuPort' as follows:
mpu401=intelligent
mididevice=default
midiconfig=Mt32EmuPort
I downloaded and ran the latest 0.74.3-1 release and now when I launch a game configured to use MT-32 music, it is failing to activate any sound through the MT32Emu app. It is seemingly not sending/receiving anything through the specified midiconfig port, despite none of my config settings being altered. I still hear Sound Blaster audio in games that use both outputs.
If I quit and re-launch MT32Emu and then run the same games in the older version of 0.74-3 (June 2019) the music works again. I should add that routing to a real MIDI device also works. The problem is only affecting the interface with MUNT.
I do not know if this is a bug, but given I did not change any of my already working config, I thought it best to report this.
DOSBox SVN for macOS (x86-64) - customized with Munt MT-32, Nuked OPL3, 3dfx Voodoo, Extra RAM, Large HD, and more.
https://github.com/almeath/DOSBox-SVN-64-bit-for-macOS