Thanks so far everyone! 🙂
I guess it's because of the comb filters and
analogue anti-aliasing that made the TV games look less pixelated also. And the smaller "sprites" or tiles.
Black-White TVs had a very soft image, for example, almost organic.
Some ZX81 games looked cleaner than some CGA/MCGA games..
https://m.youtube.com/watch?v=7FWlVjwhGI4
PS: Ironically, Composite CGA doesn't look half as bad as regular video modes of the time.
VileR wrote on 2020-07-12, 09:09:
Probably down to VGA's double scanning which makes modes with 200-ish line look "chunky", even on a blurry 14" CRT. But drawing technique does factor into it - some artists do better at manually 'anti-aliased' graphics, others not so much.
Ah, I see. I totally forgot about the line doubling.. 😅
Ironically, some old PC Demo which I took a DOSBox recording of, describes line doubling.
More precisely, how to make use of the 200 extra lines to make a 320x400 mode.
https://m.youtube.com/watch?v=F3mikF1bUT4
Boy, I wished PC games made use of this resolution! 😁
clueless1 wrote on 2020-07-12, 09:41:
I can't imagine an Atari 2600 version of a game ever being the better looking version. Graphically, my Intellivision was world's better than my friend's 2600.
Fair enough, maybe I shouldn't have mentioned this one.
Especially, since it uses RF connection by default.
However, some games like Skyjinks, Robot Tank, Midnight Party, Battle Zone and Solaris
look more visually sophisticated than some commercial pre-'93 DOS games.. Full NTSC versions of course. PAL and SECAM (yikes) have less colour.
https://m.youtube.com/watch?v=9X4_xy7rC1A
9k=.jpg
rmay635703 wrote on 2020-07-12, 16:33:
2. The reality that many of the programmers suffered through “home micros” like the c64 and the horrible load times and space constraints.
It was very much a reality that the game should fit on a single floppy so things like ray casting, solids and other minimalist graphics were par for the coarse.
I see, makes sense. This also was a good thing, I guess.
The European sound engineers of NES titles that had an origin like that
made their games sounding very SID like.
The games The Smurfs and The Lion King sounded much better than the usual NES titles.
Edit: Edited.
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