realnc wrote on 2019-01-11, 10:55:
You should be able to make a custom 4:3 resolution. On a 1080p display, you can add a 1440x1080 mode, which is 4:3 but still native (meaning no blurring.) You can then select the "keep aspect ratio" setting in the video driver.
I just wanted to add that I did this and it works fine. I use a 1920x1200 screen, and it's an easy fix to set the desktop to 1600x1200. Windows has less issues scaling UI elements at that resolution as well.
There are still a couple issues. As mentioned before, the mouse cursor will get stuck out side the screen area briefly from time to time. You can get it to come back by swinging it around, but it's still annoying.
Also, the game is incredibly dark, and there's no in-game graphical adjustments. I have had to change the settings on my monitor to see things, and it's still pretty lousy contrast, making it easy to miss the pixel-hunt things. I got stuck a couple times and just used a walkthrough because there were pixel items that were completely impossible to distinguish from the background, no matter how much I tweaked things (just black pixels in a sea of black pixels).
One last complaint is that it seems like the new executable is still scaling, and scaling not so well. It's not terrible, but it's absolutely not purely integer scale. There's some blurring going on which is probably contributing to the lousy gamma and contrast issues.
All that said, it's still basically playable. That's enough for me, as I needed a Pratchett hit, and this was a good one. RIP.