Reply 20 of 29, by dionb
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darry wrote on 2020-09-13, 23:13:Here is a list of games that explicitly support the SB16 . I do not know how accurate that list is nor if all of them actually d […]
Velociraptor wrote on 2020-09-13, 22:51:So the only thing there I'm unsure of (and most of it confirms what I had thought) is 16 bit audio.
Am I likely to want 16 bit audio in DOS?
It's looking like the Orpheus and the SBlive at the moment.
Here is a list of games that explicitly support the SB16 . I do not know how accurate that list is nor if all of them actually do 16-bit audio outpout.
https://www.mobygames.com/attribute/sheet/att … ibuteId,40/p,2/
Orpheus, SB16 and SBlive sounds like a nice combination .
P.S. Initial batch of Orpheus is sold out . If you are sure you want one, you should consider adding your name to the waiting list sooner rather than later. The longer you wait, the longer you will have to wait to get one .
Just a little addition: SB16 isn't the only 16b sound standard in DOS. WSS (Windows Sound System) has similar specs and despite the name works fine under DOS too. A lot of SBPro2-compatible cards/chips do WSS even if they do not do SB16.
WSS support in games isn't very common, but where it is supported it sounds really good (Descent!), and you basically get it 'for free' with most of the newer non-Creative options, including the Crystal chips (Orpheus)